Or is KR's 5k full timers just normal for a business with tons of branches? Seems like Chinese employees could be working overtime on multiple part times. Nexon is not gonna have a JP overwork situation there, are they? Wait, China has half the full time employees of NA? Are they okay? Mabinogi Mobile will def hit KR sometime this year.ĭFO 2D Mobile for everywhere but here in NA. Though I thought that was a Square Enix thing? Collab, maybe? Guys, there's a FFXIR(2) on mobile! That's as hot a fandom as Fire Emblem! The Pipeline page seems to be their 2019- early 2020 launch goals. Wow, Nexon seems to be fighting tooth and nail with Maplestory profit. (There was also the release of MS2 to siphon profit from the original.) Maplestory probably dropped in popularity because 2D side scrollers are better on mobile nowadays. Wait, results as planned? Did they really have no faith? (It's called loot box addiction. Gotta keep pumping out that merch while it's still hot! Good news is that Maplestory won't be dead for Korea anytime soon. That's actually kind of to be expected, it did seem like an indie mobile game. Year package sales and item sales in March Mobile doesn't seem to be that popular, can't help but chalk that down as Nexon's reputation from the PC users.Ĭhina-Dungeon&Fighter outperformed. If it's in the presentation, then it didn't impact the FIFA 2017 sales all that much.Ĭafes or PC Bangs should definitely still be trending. I'd have to say that despite EA and it's own FIFA loot box scandal. The only mentions of Mabinogi is that it is a significant in Japan as Mabinogi mobile and PC version in Korea.Įnormous Longevity in the Major Franchises No mention of Mabi, so assuming Mabi was pretty much stable.Įxpect year-over-year growth, benefiting fromīasically expecting new mobile games to provide growth in revenue. Maplestory 1 disappointing is expected as people started to shift over to Maplestory 2. Year-over-year growth partially offset byīasically, new games impressed but some older games disappointed in North America.Launched in 2018 new mobile game A圎 (Feb) MapleStory M, Darkness Rises, and MapleStory 2 Year-over-year growth driven by contributions from.Revenues up year-overyear, primarily driven by mobile business The huge jump for Europe surpassed North America as the 3rd highest revenue source. The best areas of growth were in Europe, increase of 61% and Japan 31%. North America generated 4.166 billion yen or 37.9 million USD, a 2% increase from 2018 Q1. Revenue beat expectations with over 77 billion in PC game revenue.ħ7 billion yen = about 701.8 million USD. Q1 projects for PC games ranged from 60 billion yen to 76 billion yen. Nexon beat its earnings projections in both PC and mobile boosted by Maplestory, which saw revenue increase by 69% year on year, Kartrider saw a 3x increase in revenue year on year.ĭungeon Fighter matched last year's projected Q1 high, FIFA online also a boost.
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